Design and production of a shoot 'em up for the end of first year project at e-artsup. Carried out in a team of five, this project took place over a period of 6 weeks on Unity.
This game was created in 72 hours by a team of 5 students from e-artsup school for the Global Game Jam 2025. To address the theme "Bubble", we chose a conceptual approach: cleaning a bathroom of cute little dirty with a massive adorable bubble.
This game was created in 72 hours by a team of 4 students from e-artsup school for the Global Game Jam 2026. To address the theme "Mask", we chose a conceptual approach: instead of wearing a physical mask, the player "masks" frequencies of reality to navigate their surroundings.
TypeCode is a first-person typing game prototype born from a technical challenge: mastering the Unity environment and WebGL deployment.
I challenged myself to create a full game from scratch in just 36 hours . BloodMoon is the result: a raw physics mele shooter focused entirely on precision, dismemberment, and explosions.