Game Designer - Level Designer - Balance Designer

Hello
My name is Julien Souquié. I am a Junior Systems Designer with proficiency in Unreal Engine, utilizing both C++ and Blueprints. I bridge complex systemic logic with intuitive gameplay through an iterative, player-centered approach.
My main competences lies in Game Design and Level Design, with great capabilities in Programing.

Game prototyping
C++ / Blueprints / C#

Game documentation
Microsoft Office / Google Workspace

Game production
Balancing / Communication

Game testing
Playtests / Analyses