Julien SOUQUIÉ

Game Designer - Level Designer - Balance Designer

Projects

COLOR BOUND

This game was created in 72 hours by a team of 4 students from e-artsup school for the Global Game Jam 2026. To address the theme "Mask", we chose a conceptual approach: instead of wearing a physical mask, the player "masks" frequencies of reality to navigate their surroundings.

Make a game in 72 hours
Team of 4 people
Work on the game design, level design & game development
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BloodMoon

I challenged myself to create a full game from scratch in just 36 hours . BloodMoon is the result: a raw physics mele shooter focused entirely on precision, dismemberment, and explosions.

Make a game in 36 hours
Solo project
Word on the game design - level design - game development
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Project 04

A game developed over eight weeks as part of a second-year final project at e-artsup. Created by a team of four, the goal was to produce a movement-oriented action game.

End of second year, 8 weeks
Team of 4 people
Work on the game design & game development
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Want to contact me ?

You can do so at :

juliensouquie.contact@gmail.com


All my links
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Linked in

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Itchi.IO

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ArtStation

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Youtube